Medal Of Honor: Underground
Master code:
Enter
ENTREZVOUS as a code. The screen will flash green to confirm correct code
entry. Return to the entry screen and enter PORTECLEFS as a code. All secrets
will be unlocked.
Information
in this section was contributed by C.B.
Invincibility:
Enter
PUISSANCE as a code. The screen will flash green to confirm correct code
entry. Note: The code only has an effect on levels that you have already
completed.
Information
in this section was contributed by zpappa.
© Paul Volny 20001 -all rights reserved.
Quadruple
firing rate:
Enter
BALLESVITE as a code. The screen will flash green to confirm correct code
entry. Note: The code only has an effect on levels that you have already
completed.
Information
in this section was contributed by zpappa.
Bouncing
bullets:
Enter
RICOCHET as a code. The screen will flash green to confirm correct code
entry. Note: The code only has an effect on levels that you have already
completed.
Information
in this section was contributed by zpappa.
Podoski
mode:
Enter
LATIREUSE as a code. The screen will flash green to confirm correct code
entry. This allows one shot kills, including tanks with a handgun. Note:
The code only has an effect on levels that you have already completed and
also gives your enemies the ability to kill you with one shot (unless the
"Invincibility" code has also been activated).
Information
in this section was contributed by zpappa.
Wacky
taxi mode:
Enter
AUTODINGUO as a code. The screen will flash green to confirm correct code
entry. You have 60 seconds to kill each enemy in this mode. Note: The code
only has an effect on levels that you have already completed.
Information
in this section was contributed by zpappa.
DreamWorks
Interactive personal screens:
Enter
DWIECRANS as a code. The screen will flash green to confirm correct code
entry.
Information
in this section was contributed by Elak Swindell.
Medal
Of Honor: Underground team gallery:
Enter
MOHUEQUIPE as a code. The screen will flash green to confirm correct code
entry.
Information
in this section was contributed by Elak Swindell.
Cartoon
gallery:
Enter
MOHDESSINS as a code. The screen will flash green to confirm correct code
entry.
Information
in this section was contributed by Elak Swindell.
Hint:
Shooting:
When
you are up against a Nazi soldier, it is best to shoot him in the head.
You can also his leg to temporarily paralyze him. When you are facing a
tank, use grenades or a turret machine gun.
Information
in this section was contributed by MashuBoy.
Hint:
Wewelsburg: Dark Camelot: Valhalla hidden area:
Play
the Valhalla stage in the Wewelsburg: Dark Camelot level. When you reach
near the end of the level, before you go to the right you will see a picture
of a "red knight" riding a horse on the wall. Do not go down that way just
yet. Instead, go to the area to the left of the picture. Once there, you
will see three wall-lamps. Press Action to move the lamps, then turn the
lamps in the following order: Middle, Left, Right. Then, turn to your right
and a secret room will open. You will find one box of Rifle rounds, one
box of crossbow rounds, one 44 stg assault rifle rounds, and two field
surgeon packs inside the room.
Information
in this section was contributed by Erik and Angelo.
Hint:
Wewelsburg: Dark Camelot: Quicker crossbow:
Press
Square after shooting the crossbow to reload faster.
Hint:
I, Panzerknacker:
The
last level has two objectives: "Assemble Panzerknacker" and "Escape Castle".
A Panzerknacker is a automaton (robot) that you face in the last level.
First, go down the stairs and through the halls until you reach two large
wooden tables. Press Action and the Panzerknacker will assemble -- he is
red, and the enemy ones are blue. He has a SMG, and helps you, but you
must cover him because he can die very easily. Next, proceed past the fire
place and about four men will be there. Kill them. It takes the Panzerknacker
awhile to search the areas. Go right and crawl. There is a secret location
under the meat hanging from the wall that contains a health kit, ammo,
and more. Return and you will eventually reach a entrance to a room with
a exit straight ahead and to the right. Guards will appear from both directions,
so be careful. You will end up going straight and reach some stairs. There
is an enemy Panzerknacker above the stairs with a bazooka -- kill him quickly.
You will see a vent to the right - do not enter it yet. Continue ahead,
and turn left. There may be one guard behind the boxes. If not, take the
health kit and ammo then return to the vent. Enter and Panzerknacker will
disappear and reappear in the vent. This vent leads you to a room which
leads to the courtyard of the castle -- you will remember this area, it
is where you entered the castle 3 levels prior. There is a tank guarding
the exit. Either kill it or not, then proceed straight and to the right,
over the bridge, to escape.